tag:blogger.com,1999:blog-3759630438511440621.post5645750425483229141..comments2023-07-12T03:59:33.860-07:00Comments on AnimMotion: Blending Between Walk and Run AnimationsPeyman Massoudihttp://www.blogger.com/profile/03391039797831648545noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3759630438511440621.post-85116342117771474272014-08-02T11:17:34.644-07:002014-08-02T11:17:34.644-07:00You're welcome, Huang ;)You're welcome, Huang ;)Peyman Massoudihttps://www.blogger.com/profile/03391039797831648545noreply@blogger.comtag:blogger.com,1999:blog-3759630438511440621.post-60227452805130081142014-08-02T04:06:50.140-07:002014-08-02T04:06:50.140-07:00Thx for replying. I've posted this wonderful s...Thx for replying. I've posted this wonderful stuff on my blog. nice sharing!HUANGChenghttps://www.blogger.com/profile/08502409009529920937noreply@blogger.comtag:blogger.com,1999:blog-3759630438511440621.post-43298298362274344192014-08-01T23:31:05.628-07:002014-08-01T23:31:05.628-07:00Hi Huang,
Thanks :) If you want to set the normal...Hi Huang,<br /><br />Thanks :) If you want to set the normalized time manually, you can use this equations:<br /><br />Walk.NormalizedTime = CurrentTime/Jog_Length<br />Run.NormalizedTime = CurrentTime/Jog_Length<br /><br />CurrentTime is the time passed from the beginning of both animations. In the synchronous animation blending two or more animations which are blending with each other should start at a same time.Peyman Massoudihttps://www.blogger.com/profile/03391039797831648545noreply@blogger.comtag:blogger.com,1999:blog-3759630438511440621.post-62819342383285281222014-08-01T19:37:38.659-07:002014-08-01T19:37:38.659-07:00HI Nice article! So in this case, Walk.NormalizedT...HI Nice article! So in this case, Walk.NormalizedTime = Jog_Length / T1; Run.NormalizedTime = Jog_Length / T2...Am I right? thx.HUANGChenghttps://www.blogger.com/profile/08502409009529920937noreply@blogger.com